- All of the major consoles upgrade at pretty much the same time.
- Consoles, speaking in terms of raw horsepower, are roughly equivalent to a mid-to-high-end PC when they are released.
- Consoles, being specialized equipment, are generally cheaper than an equivalent PC.
- Consoles, being a fixed hardware configuration, generally provide a better ‘user experience’ (EG there is no fiddling with hardware or drivers to get things to work, no incompatibility with minor OS components, etc etc).
- Available PC hardware steadily gets better over time, while console hardware only gets better at the beginning of a “console upgrade” cycle
It seems fairly obvious that:
- At the beginning of a “console upgrade cycle”, consoles will seem as or more attractive for gaming as current PCs, particularly for users who are not willing or not interested to shell out for a top-of-the-line PC.
- As the console cycle continues, available low-to-mid range PCs will eventually meet and then exceed consoles in terms of pure hardware performance.
- By the end of the console upgrade cycle, PCs will grow to be more attractive gaming machines than consoles.
… so can we PLEASE get away from the “OMG PC GAMING IS DEAD 4EVER!!!!111″, “PC GAMING IS BACK!”, “OMG CONSOLE GAMING IS DEDD FOREVAR!!1112!!!11!!!shift+one11″ media cycle that repeats itself like every five goddamn years?